Adds some methods for creating shortcuts to the Keyboard Class.

Associates a event handler with a name and description.

Syntax

myKeyboard.addShortcut('save', {
    'keys': 'ctrl+s',
    'description': 'Save the current document',
    'handler': doSaveFunc
});

Arguments

  1. name - (string) The name of the shortcut.
  2. shortcut - (object)
    • keys - (string (optional)) Same as the argument that you would pass to addEvent. If not passed it will not automatically add it as an event on the Keyboard.
      • description - (string) A brief description of the functionality.
      • handler - (function) The event handler function.

Returns

Same as addShortcut but can send many as key, value pairs.

Syntax

myKeyboard.addShortcut({
    'save', {
        'keys': 'ctrl+s',
        'description': 'Save the current document',
        'handler': doSaveFunc
    },
    'open', {
        'keys': 'ctrl+o',
        'description': 'Open a document',
        'handler': doOpenFunc
    }
});

Arguments

  • obj - (object) An object of key value pairs to be sent to addShortcut.

Returns

Gets all shortcuts on the Keyboard instance.

Syntax

myKeyboard.getShortcuts();

Returns

  • (array) An array of shortcuts on the Keyboard.

Get a shortcut with the name passed in.

Syntax

myKeyboard.getShortcut('save');

Arguments

  • name - (string) The name of the shortcut to lookup.

Returns

  • (object or null) The shortcut with the name if found.

Unbinds the shortcuts passed in and rebinds them to the keys that are passed in.

Syntax

myKeyboard.rebind('shift+s', shortcutObjs);

Arguments

  • keys - (string) The new shortcut for the shortcuts.
  • shortcuts - (object or array[object]) One or more shortcuts to rebind.

Gets all active shortcuts using the passed in Keyboard or Keyboard.manager as a starting point.

Syntax

myKeyboard.getActiveShortcuts();

Arguments

  • keyboard - (object: optional) The Keyboard object used to start looking. Keyboard.manager by default.

Returns

  • (array) An array containing all of the active shortcuts.

Goes through all active keyboards using the passed in keyboard or Keyboard.manager as a starting point and attempts to find a shortcut with the name passed in.

Syntax

Keyboard.getShortcut('save');

Arguments

  • name - (string) The name of the shortcut to lookup.
  • keyboard - (object (optional)) The keyboard to start looking on.

Returns

  • (object or null) The shortcut with the name if found.

Same as Keyboard.getShortcut but gets all that match the name.

Syntax

myKeyboard.getShortcuts('save');

Arguments

  • name - (string) The name of the shortcut to lookup.
  • keyboard - (object (optional)) The keyboard to start looking on.

Returns

  • (array) An array of shortcuts with the name passed in.