uTetris 1.0
Details
- Author
- Jose Luis Quintana
- Current version
- 1.0
- GitHub
- joseluisq/utetris
- Downloads
- 472
- Category
- Interface
- Tags
- Report
- GitHub Issues
Releases
How to use
The js code :
#js
var tetris = new uTetris($('container'), $('preview'),{
keypress: true
});
var play = $("play"),
score = $("score"),
level = $("level"),
lines = $("lines");
tetris.addEvents({
"start": function(e){
setInfo(e);
setPause();
},
"lines": setInfo,
"fixed": setInfo,
"pause": setPause,
"gameover": function(){
play.set("html", "Play");
}
});
function setLabel(str) {
play.set("html", str);
}
function setInfo(obj) {
level.set("html", "Level: " + obj.level || 0);
score.set("html", "Score: " + obj.score || 0);
lines.set("html", "Lines: " + obj.lines || 0);
}
function setPause(pause) {
setLabel(pause ? "Resume" : "Pause");
}
play.addEvent("click",function() {
if (this.isStop()) {
this.restart();
} else {
this.pause();
}
}.bind(tetris));
The html code :
#html
<div id="main">
<div id="left">
<table id="container"></table>
</div>
<div id="right">
<div id="info">
<div id="score">Score: 0</div>
<div id="level">Level: 0</div>
<div id="lines">Lines: 0</div>
</div>
<div>
<table id="preview"></table>
</div>
<div id="controls">
<a href="javascript:;" id="play">Start</a>
</div>
</div>
</div>
Live Demo
- Tetris game live demo here
Base Doc
Public Methods :
- uTetris.isPause()
- uTetris.isStop()
- uTetris.isGameover()
- uTetris.isRunning()
- uTetris.start()
- uTetris.restart()
- uTetris.stop()
- uTetris.left()
- uTetris.right()
- uTetris.down()
- uTetris.rotate()
- uTetris.pause()
Events :
- start({level, score, lines})
- restart
- stop
- pause([pause])
- leftmove
- rightmove
- rotate
- create([brickclass, brickclass_preview])
- gameover({level, score, lines})
- fixed({level, score, lines})
- lines({length, level, score, lines})
- levelup(level, lines)
- win({level, score, lines})
Discuss
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